2011年11月8日火曜日

Asura's Wrath screenshots go berserk

We've got new screenshots for Capcom's latest nuts action game, Asura's Wrath, headed for Xbox 360 and PS3. The title is developed by CyberConnect2, the studio behind almost all of the .hack// and Naruto games, so it knows a thing or two about creating over-the-top games.And by the looks of two recently-released trailers we're pretty sure Asura's Wrath will be the most mental of its work so far.The new screens below show all sorts of madness involving a character named Yasha playing with lasers, futuristic bikes in tunnels and fools getting killed. Yum. Mike Jackson

Nintendo's Star Fox inspired by... Thunde

In its latest 'Iwata Asks', Nintendo has delved into the ideas behind its beloved flight combat/rail shooter title Star Fox - and its influences are surprisingly close to home. Quizzed on the decision to use anthropomorphic animals as characters in the game, Nintendo think-tank Shigeru Miyamoto replied by saying "most of the sci-fi in Japan back then was robot anime, superheroes and monsters" and that he "wasn't interested in doing the same thing".According to Miyamoto he'd been drawing animal characters for a while and the team decided to use them since they would seem so out of place in a shooting game and therefore would be memorable."I had been drawing animal characters for a long time, so I suggested animal characters to Imamura-san. He was surprised," he explained. "We were like, 'But animal characters in a shooting game?' and then 'That's precisely why it would have impact!'Speaking about the Super Famicom version, which used puppets for its box art, Miyamoto revealed he "always loved English puppet drama, like the Thunderbirds".Apparently the father of Mario liked Thunderbirds so much that he "imagined Star Fox selling a lot and the company that produced Thunderbirds coming all the way from England for negotiations to adapt it into a puppet drama". It's a shame it never happened, Miyamoto-san.Star Fox 64 is making its way to the 3DS next month. Cast your eyes on this five minute gameplay video to see how it's shaping up. Tamoor Hussain

Wii U can do anything PS3 and 360 can - E

Wii U is likely to be capable of doing anything PS3 or Xbox 360 can, according to EA, which recently received new development kits for Nintendo's console. Vice president Andrew Wilson told Eurogamer the publisher now has a slightly better idea of Wii U's power and it hopes it's even more capable than Microsoft's and Sony's systems."I think that's our hope, but again we're still in the early stages," he said. "As every new piece of hardware and every new development library comes through we get a greater understanding of the power. With our early research we had been very happy with the output of the box and we expect that that will only go up moving forward."It's still moving," Wilson added, "but I think we'll be able to do anything that we can do on PlayStation 3 and Xbox 360 on the Wii U."Asked about the Wii U's online capabilities, Wilson said he couldn't disclose much because EA's NDAd up to the eyeballs."[Online is] something that we're working very closely with Nintendo on. We are highlighting to them what we believe are the most important elements to that infrastructure to deliver a connected experience that we think is the future of gaming. "We're working through the development with them now," he added. "We have a series of people who are under very strict NDAs as you can imagine, operating with them, building that system out." He also said FIFA 13 may be a Wii U launch title, but ultimately that decision will rest with Nintendo.While publishers and developers are still attempting to work out the technical capabilities of Wii U, Aliens: Colonial Marines and Duke Nukem Forever developer Gearbox has described the platform as a "stop-gap" between this generation of consoles and the next.

2011年11月7日月曜日

Hands-On Impressions Of The Legend of Zel

The Legend of Zelda: Skyward Sword will be in your hands in only a few months but it was in our hands just a week ago at PAX. G4's Leah Jackson spent sometime in the Sky Temple, here's what she thought. Spoiler alert: There's a temple called the Sky Temple."I must admit that I haven't played a Wii game in a very long time, but the Skyward Sword controls felt quite natural once I got the hang of them. You move around with the thumb stick, hit Z to lock on to enemies, and thrust out the nun chuck to raise your shield. With the Wii Mote you control Link's sword and pull out your various items. The game promises 1:1 sword action with the Wii Motion Plus, and while I think it failed to live up to that metric, it was still very impressive. If I lifted my sword above my head, Link would mimic that action. If I waved it in front of me, again, Link would do just that. Even when fighting, Link would stab or swing the sword in the direction I did, allowing me to, for the first time ever with a Wii, actually feel like I was swinging a sword. Being a lazy PC gamer myself, I wasn't so used to defending with the shield with one hand and swinging my sword with my other hand at first, but after I saw Link doing it in the game, I began to get the hang of it. I can see many people getting physically tired from this if they really get in to it, but that's half of the fun."Read all of her The Legend of Zelda: Skyward Sword preview for more.

The Myth of the WoW Killer

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Now, AoC is still on its second expansion, Rise of the Godslayer, with most of the bugs from its launch fixed. However, AoC still fights against its bad reputation to prove to players that the game is worth trying a second time.。

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Of course I’m not disregarding titles that have been truly unique experiences (Champions Online for one) however they have yet to achieve the “legendary” status that WoW Killers seem to have.。

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For me though, I say that this title is rubbish and a myth. And I’m saying it with conviction.。

As far as I am concerned, I stand by my call that the WoW killer would stay as myth unless I see games that can uproot what WoW has established. Only time will tell if that would ever come to pass.。

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By: Vincent Haoson, OnRPG Journalist。

The WoW playerbase was immediately affected come AoC’s launch. However after a few months, players started returning to WoW after experiencing Hyboria for themselves, disappointed with what they have experienced. The majority of those returning complained of bugs. If Funcom would have given the game development a bit more time, history might have taken another path.。


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Before anyone would raise their arms in utter outrage on that statement (if I guess there would still be anyone who would care for that) I would say in my defense that I’m not a WoW fanboy. My WoW experience took only two or three months of my life. In that span of time most of it was spent as a Blood Elf Paladin (all types) and I stopped playing because (1) my budget can’t afford me to keep on playing (2) I really needed to get away from WoW before I got too addicted and stopped working all together.。

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People who have been immersed in the MMO scene for the past decade for sure wouldn’t find this “title” new. In the off chance that you are part of that rare group of people, I would say that you have been living under a rock that’s under another rock. In the past decade there have been MMO titles that have been called as such because people believed that these titles would finally steal the crown off WoW as one of the biggest game titles in the MMO industry.。

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I could list on and on what WAR did wrong, but in the end players decided to just cancel their subscription. The supposed WoW-killer with a killer budget failed to even put a dent on the WoW front, and now WAR is slowly losing its servers one by one.。

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Warhammer Online was considered as the biggest contender against WoW. I personally would have to agree that the game had a lot of potential. It allowed new players to get into PvP from level 1. It had a rich history based on the Warhammer franchise before it became an MMO, ensuring a huge following of promotional fanboys leading up to launch.。

However, try as developers might, WoW would not budge since up till now it  is still going strong. Sadly, as the years continue I can only say that the idea of an MMO being able to defeat WoW is more and more becoming a wishful dream—myth-like if you will, especially with the trend of MMOs these days.。

Developers have stopped trying to be different but instead went with the safe route of getting elements from what WoW has set and just merely adding a few tiny pinches of “creativity” into their games. Of course who could blame them? After seeing titles burn out after going against WoW developers would then prefer to just get some sort of return regardless if they are copying WoW or not.。

The lack of any attempts on developers to becoming bigger than WoW and just settling for something that can rake in some cash is one of the reasons why I think that the idea of a true WoW Killer is a myth.  Developers these days either would not take risks or are that just lazy and create game, after game, after game that would follow the WoW formula.。

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The current set of MMOs being released lately has started to incorporate elements of WoW into their games. May it be in the way of the job class, skill tree or even the interface, you constantly see MMOs trying to copy WoW elements rather than innovate away from them.。

Also if you are wondering why I only used these two as example when there are a lot of MMOs out there who may have been presented as a WoW killer one way or another, my reason is that AoC and WAR was heavily marketed as the WoW killer.。

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The lack of any attempt to be better than WoW really has strangled the growth of the MMO scene. In the east alone- WoW clone after WoW clone have been released and I don’t see it stopping anytime soon.。

There are still people out there who chronically title MMOs as the possible WoW killer that we’ve all been waiting for. As far as I recall, I only remember of two BIG titles (in terms of marketing) that has been crowned by the gaming public as the “chosen one”.。

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Age of Conan: Hyborian Adventures (back then) was one of the major MMO titles that would’ve given Blizzard a run for its money. The game presented a whole new gameplay aspect never tried in an MMORPG. The worlds were wonderfully made, and the women NPCs were downright beautiful. It was set as one of the highly anticipated titles to come out back then.。

Upon the game’s release, players flocked into the Warhammer servers hoping to enjoy what Mythic has promised. However, upon experiencing the game first-hand, players would slowly but surely leave the game for WoW again (or another MMO). WAR had failed to maintain proper class and population balancing which is integral in a PvP oriented MMO. The promised big battles in WAR failed to deliver when the server itself did not live up to the hype and crashed hard once 50-100 players flocked into the same battleground.。

To make things clear, WAR and AoC aren’t bad games. In fact, if they were better run by the companies who managed them, I bet WoW wouldn’t be comfortably sitting on its perch as the MMO who pwned them all.

The War Of The Worlds XBLA Side-Scroller

Other Ocean Interactive has done some beautiful work on the upcoming digital download release, an adaptation of the classic H.G. Wells alien invasion sci-fi novel, The War of the Worlds. Looking at it, it's easy to think back to another downloadable feast of eye candy from last summer, Playdead's Limbo.Fortunately, it looks like we won't be waiting much longer for Other Ocean to drop the side-scrolling platformer, provided you're an Xbox 360 owner. The game comes to XBLA on October 26, the developer confirms on its Facebook page. PlayStation 3 and PC releases will follow "soon."Source: Facebook

2011年11月6日日曜日

Resistance 3 trailer travels to New York

Insomniac Games has released a new trailer the third game in its sci-fi-meets-World War 2 shooter series Resistance.In the trailer Joseph Capelli, a new protagonist taking the place of Nathan Hale, is tasked with traveling to New York to stop the Chimera invasion. However, to do so he must abandon his family in Oklahoma. Insomniac Games has detailed its plans for the Resistance 3 multiplayer public beta. Tamoor Hussain