2012年1月31日火曜日

GTA V Latest movement points to late 201

Rockstar and Take-Two are unlikely to release the still unannounced Grand Theft Auto V before holiday 2012 at the earliest. That's according to Cowen & Company analyst Doug Creutz, who came to the conclusion after the companies revealed a March 2012 launch for Max Payne 3 earlier today."With the announcement, we are increasingly convinced that we will not see the next Grand Theft Auto title until (at least) holiday 2012," he wrote in an investor note."We doubt that Rockstar would launch two of its titles in close proximity to each other given the studio's elaborate marketing campaigns and the likelihood that GTA could cannibalize sales from MP3 if launched in late spring."Wedbush analyst Michael Pachter said last month he expects GTA V "to sell at least 18 million units" and perhaps as many as 24 million. Tom Ivan

2012年1月30日月曜日

Starcraft 2 Journey to Diamond League Wk8

By Mohammad Abubakr, OnRPG JournalistIf you missed any of the previous weeks in my journey to diamond league, check out the Starcraft II review section. (http://www.onrpg.com/MMO/Starcraft-II/reviews)Games played: 10 Initial Rank: Silver - 42 Final Rank: Silver - 38 Win/Loss: 5/5The first game in week eight of my journey to diamond league was against a Protoss. My opponent decided to open with the four gate pressure build. This is an all-in build as players continue to warp in units and do not focus on their economy. This means that if their opponent is able to hold the attacks without taking significant damage, they are in trouble.After getting cheesed and fending off all-ins all of last week, I continuously scouted my opponent. I did see four gates in his base very early on but no sign of units; there was only one zealot to block the ramp. I thought it was safe to continue droning and building up an economy but a large army took me by surprise.The Protoss race has the ability to warp in units anywhere there is a pylon. My opponent simply hid a pylon on the map and continued to warp in an army at a hidden location. Since I was unprepared and only had drones, I was unable to fend off the attack. I did not have a lot of experience against proxy pylons so I was not expecting this; I'll be sure to stop scouting only their bases and begin looking at the entire map.The following game I tried a hatch first build against a Protoss for the very first time. I was very lucky that he was located as far as possible from my base so I was safe from early aggression. The early expansion allowed me to enhance my income very early. As the game progressed I was too far ahead with my four bases against his two. I was able to reinforce my army a lot quicker than him which resulted in his base being overrun.Later that day I was put up against another Protoss. He played very passively and continued to increase his army size. He was most likely trying to max out his army and then finish the game. However, that is very hard to do on one base. He expanded very late and by that time my mutalisks were able to continuously poke his expansion, denying mining time. After realizing how far ahead I was, I simply morphed a large army and finished him.My game against a Zerg did not go so well. I did my typical 14 pool 14 gas opening and then transitioned into banelings after saturating my expansion. My opponent was commanding a roach army; banelings are not very good against roaches. I thought I would be fine since I moved over to produce mutalisks as they are good against roaches. However, I made a very big mistake to clump up my mutalisks. This was a very bad move because his army contained infestors.Infestors have an amazing spell called fungal growth which targets an area to snare and apply damage over time to units. Normally it takes multiple fungal growths to kill an entire army but I made a huge mistake. I clumped up my mutalisks so that one fungal growth would hit them all. After my mutalisks were dead, I was unable to fend off his roaches with just zerglings and banelings. I was forced to concede.Recently I have been facing a lot of opponents that decide to construct their second base not at their natural. This allows them to give the illusion of only having one base as opponents assume they have not expanded after checking their natural expansion. This strategy does not seem very viable to me as if your hidden expansion gets scouted, you will have a difficult time defending it.A Zerg player tried this strategy against me. At first I was unaware of his hidden expansion and though he was going to do a one base all-in. I continued to scout his base to allow myself to see when the attack was coming and to learn what tech paths he was taking.When I saw enemy mutalisks in my base coming from an odd direction, I knew something was up. Firstly, mutalisks are quite hard to support on only one base because they take a lot of vespene gas; each base only has two gas geysers. Secondly, the mutalisks approached from an odd angle. Finally, there was no spire in his main base.After I located his hidden expansion I was easily able to deny mining time by attacking both bases simultaneously. Since he did not have any creep connecting his bases as an attempt to keep it hidden, he was unable to defend.The final game we will talk about this week was against a Terran. The Terran player played very passively but continued to deny scouting information. I should have known something was up but I did not react. When cloaked banshees showed up at my base I had nothing to detect them with. I quickly setup some evolution chambers to get out some spore crawlers but too much damage was done. If I had remembered that I could morph overlords into overseers to get detection, I would easily have been able to hold with three queens. However, I completely forgot about overseers and was forced to concede.I achieved my goal of ranking higher than my initial rank. Hopefully this trend will continue and my rank will rise even higher next week.If there are any suggestions or feedback about this series, please let me know on the OnRPG forums (http://www.onrpg.com/boards/) @ Abubakr (http://www.onrpg.com/boards/member-abubakr.html). Alternatively you may message me in Starcraft II (Abubakr, 109).

2012年1月29日日曜日

New Kinect bundle includes Child of Eden

Microsoft has revealed a new 'limited' Kinect bundle that includes Tetsuya Mizugchi's Child of Eden at no extra cost. The new bundle includes both Kinect Adventures and a code that will let you download a digital copy of Tetsuya Mizuguchi's wicked rhythm-action shooter - and spiritual sequel to Rez - for the same price as the regular bundle, which usually only comes with Kinect Adventures. This probably comes as part of Microsoft's plan to have Kinect dominate Christmas again this year.This new offer will start appearing in shops everywhere (except Japan) from next week with specially-labeled boxes (pictured), but MS says it'll only be made "in limited quantities and while supplies last". Which means you don't have time to dilly-dally. Get on it. Mike Jackson

2012年1月28日土曜日

PES 2012 trailer shows 'hold-up play'

Konami has released another new PES 2012 trailer, this time showing off the new 'hold-up play' mechanic. It's an evolution of the 'tracking play' feature introduced in last year's game, letting you easily hold-up an attacking player by backing your defender off towards his own goal while sticking tight to the opponent. We've also got 13 new screenshots of the sim showing off more tactical in-game play. Konami has confirmed an October 14 release date for UK and Europe on PC, Xbox 360 and PS3. PSP, PS2 and Wii launch dates will be announced later in the year. Mike Jackson

2012年1月27日金曜日

Harvest Moon Grand Bazaar screenshots tr

Rising Star Games has released a new batch of screenshots from Harvest Moon DS: Grand Bazaar. Our US readers might be thinking, "Why would they do that for a game released over a year ago?" If you're Japan that would be over two-and-a-half years ago. It's because the game's only just preparing for its UK release. Rising Star Games finally picked up UK publishing rights in March 2011 - more than two years after the game's Japanese debut. In the game, players raise animals, harvest crops, craft rare delicacies, and then sell their wares at their shop in an effort to revitalise a once thriving but now desolate town bazaar.It'll be out in UK, at long last, on September 30. Mike Jackson

Free 3DS games for early adopters detaile

Following today's unexpected 3DS price cut announcement, Nintendo said it would offer 20 free downloadable games to early adopters in a bid to prevent them "regretting purchasing" the system. The 3DS Ambassador Programme is open to anyone who owns a 3DS system and uses a wireless broadband internet signal to connect to the Nintendo eShop at least once before August 12.Beginning September 1, eligible users will be able to download ten NES games for free including Super Mario Bros., Donkey Kong Jr., Balloon Fight, Ice Climber and The Legend of Zelda. These will be released later in the year as paid downloadable games for other 3DS owners.By the end of 2011, Nintendo will also offer Ambassadors ten exclusive Game Boy Advance Virtual Console games. These will include Yoshi's Island: Super Mario Advance 3, Mario Kart: Super Circuit, Metroid Fusion, WarioWare, Inc.: Minigame Mania and Mario vs. Donkey Kong. Nintendo says it currently has no plans to make these games available to the general public on 3DS in the future.

Call Of Duty XP Modern Warfare 3 Tourname

Call of Duty: Modern Warfare 3News (60)Previews (9)ReviewVideos (30)Screenshots (14)Cheats and WalkthroughsCall of Duty: Modern Warfare 3News (60)Previews (9)ReviewVideos (29)Screenshots (14)Cheats and WalkthroughsCall of Duty: Modern Warfare 3News (59)Previews (9)ReviewVideos (29)Screenshots (14)Cheats and Walkthroughs Call of Duty XP Modern Warfare 3 Tournament Finals have begun. Gamers are competing in MW3's multiplayer mode for a prize of $1 million dollars. The top CoD players have been competing in a 32-team, single elimination tournament. Find out which squad will take it all.