2011年3月1日火曜日

Rift: A Rot Upon the Land

There are places in Telara where death holds dominion: Graveyards that rot in the stinking swamps as inscriptions fade on the headstones, or battlefields where the grass has been crushed under charging feet, and the bones and blades of fallen warriors sink into the mud. RIFT Platinum Beware such places, for the air itself might tear open, spilling horrors like maggots from a corpse.

Around these Death Rifts, plants wither as the air stills, trapping rotten smells. Rift Gold The undead patrol the brittle dust, slaughtering and feasting upon passersby, the cries of fiends and victims chilling folks’ blood for miles around.

Places of decay are most likely to attract these diseased patches, but Death rifts can appear anywhere in Telara, blighting the pristine snow or the forest glade. Beyond each rift lies a plane of endless decay where even the Ascended cannot tread.The Plane of Death is an endless, flat expanse of dust and bleached bone. TERA gold Shadowy tendrils slither across the horizon, while vast obsidian spikes tear from the ground to claw at skies of purple and gray. The few clouds are ragged and pale, and the occasional flash of lightning sets everything into stark relief.

Things rot under pools of black oil, ready to yank prey down to a gruesome end, and mummies wait in elaborate tombs that were not built by hand, but grew from the land like cysts.

While death is the natural end to life, there is nothing of rebirth and healthful change in Regulos’s realm. Dragon Oath Gold The Plane of Death devours, it erodes the flesh from living bones, stealing vital energy. Its denizens spread slow, painful rot through virulent diseases, or infect the mind with fear, nightmares, or outright compulsion

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